Concurrency issues?
Posted: Fri Jun 04, 2010 3:10 pm
Hello.
Testing performance of a computer I want to use to run zoneminder I tried adding a single camera as multiple monitors (I'm expecting to have more cameras, but I could only get one). Performance-wise, everything is OK - CPU load and CPU utilization are low, but I noticed that each monitor recorded a different number of events even though they all have the same settings and they share the same camera.
It happens when I have as little as two monitors reading the same camera, both set to max 5 fps, which IMO rules out the camera, for it should be able to handle 25fps.
Has anyone noticed anything similar? Am I wrong in expecting the numbers to be the same?
Thanks for all responses, if you need more info I'll happily provide it.
Testing performance of a computer I want to use to run zoneminder I tried adding a single camera as multiple monitors (I'm expecting to have more cameras, but I could only get one). Performance-wise, everything is OK - CPU load and CPU utilization are low, but I noticed that each monitor recorded a different number of events even though they all have the same settings and they share the same camera.
It happens when I have as little as two monitors reading the same camera, both set to max 5 fps, which IMO rules out the camera, for it should be able to handle 25fps.
Has anyone noticed anything similar? Am I wrong in expecting the numbers to be the same?
Thanks for all responses, if you need more info I'll happily provide it.